While I can add that, this is just meant as a sample project to showcase the Sprite3D renderer in action. Any actual implementation of controller support I would make would at best be on par with you just remapping your keyboard/mouse to a controller using a software like ReWasd or Joy2Key as I wouldn't implement features like soft-aim/auto-aim and the like.
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Needs Xbox One Controller Support.
While I can add that, this is just meant as a sample project to showcase the Sprite3D renderer in action.
Any actual implementation of controller support I would make would at best be on par with you just remapping your keyboard/mouse to a controller using a software like ReWasd or Joy2Key as I wouldn't implement features like soft-aim/auto-aim and the like.
Don't use your fist. It doesn't work. :D